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[rTexPacker] Sprite position grid with snap-to-grid option #63

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@tgaldi

I'd like to re-arrange sprites in the atlas, but with manual mode its hard to position them precisely. It would be great if there was a toggle for snapping the sprite to grid coordinates when manually moving it.

My use case is that I'm using the texture atlas for particle sprites so that they can be instanced rendered. I'd like to position sprites that have multiple versions (either for animation or randomization) to be next to each other.

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